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	<title>Comments on: Googling Second Life</title>
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	<description>Games : Tech : Life</description>
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		<title>By: Biff Henderson</title>
		<link>http://tinypirate.com/2005/02/14/googling-second-life/#comment-12</link>
		<dc:creator><![CDATA[Biff Henderson]]></dc:creator>
		<pubDate>Tue, 20 Nov 2007 22:43:04 +0000</pubDate>
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		<description><![CDATA[The new search in SL solves the problem.]]></description>
		<content:encoded><![CDATA[<p>The new search in SL solves the problem.</p>
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		<title>By: Tiny Pirate &#187; Searching for 'Fun' in Second Life</title>
		<link>http://tinypirate.com/2005/02/14/googling-second-life/#comment-7</link>
		<dc:creator><![CDATA[Tiny Pirate &#187; Searching for 'Fun' in Second Life]]></dc:creator>
		<pubDate>Sat, 19 May 2007 05:51:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.tinypirate.com/?p=54#comment-7</guid>
		<description><![CDATA[[...] the past I&#8217;ve blogged about searching in Second Life and provided tips and further ideas for making sure your land could be found by users, and while [...]]]></description>
		<content:encoded><![CDATA[<p>[...] the past I&#8217;ve blogged about searching in Second Life and provided tips and further ideas for making sure your land could be found by users, and while [...]</p>
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		<title>By: Tony Walsh</title>
		<link>http://tinypirate.com/2005/02/14/googling-second-life/#comment-6</link>
		<dc:creator><![CDATA[Tony Walsh]]></dc:creator>
		<pubDate>Mon, 14 Feb 2005 23:14:26 +0000</pubDate>
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		<description><![CDATA[Pirate, you&#039;re spot on.  In my own perfect world, we&#039;d see Google or similar search engine tied into Second Life directly, so there&#039;d be a front-end in the SL client but it would reference an outside databse to cough up the results.  Similarly, you&#039;d be able to search SL using a web-based engine, with hooks to go in-world to the location where the referenced object is.]]></description>
		<content:encoded><![CDATA[<p>Pirate, you&#8217;re spot on.  In my own perfect world, we&#8217;d see Google or similar search engine tied into Second Life directly, so there&#8217;d be a front-end in the SL client but it would reference an outside databse to cough up the results.  Similarly, you&#8217;d be able to search SL using a web-based engine, with hooks to go in-world to the location where the referenced object is.</p>
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