When is theft fraud, or exploitation?

This discussion over at the Second Life forums is about a situation where a player seems to have accidentally sold some land for $0 to another player. This player ‘pounced’ on the land sale, probably with a script, and then immediately sold the land on to a willing buyer (or alt?). With the Linden Dollar being valued at around $1.20us per L$250 that represents for the player a loss of around $380us of virtual property.

Is it so hard to imagine a future when these games become popular enough for thieves to make a nice sideline income from scamming players. As the real virtual value of goods becomes more accepted and acceptable will games companies be done for aiding and abetting if they don’t work very hard to track and stop these kind of exploits? Should the police, or the small claims court be involved? Maybe one day. For now we just have forums and a rather accommodating Linden Labs to keep us happy.

Comments are closed.
  • Get my book from O’Reilly!

    Getting Started with Dwarf Fortress
  • FAQ

    Q. Won't the book get out of date?
    A. No, O'Reilly ebook owners get updates for free for life as the game changes and I edit the manuscript. Others can register their book at O'Reilly.com for $5.

    Q. Does Toady, the designer, approve?
    A. It was Toady who suggested O'Reilly contact me to write the book when they were looking for an author, and he wrote the foreword. He's a big fan!

    Q. Does Toady get a cut of profits? A. I am making donations to Toady each month based on my own royalties. Toady will also benefit from the donations brought by all the new players!
  • Webcast!

    Watch my O'Reilly webcast on engineering, minecarts and design in Dwarf Fortress.
  • Twitter

%d bloggers like this: